"However, what’s cool about this project, is that it is completely open to a variety of different ways to use the cards. In other words, like a standard deck of playing cards, we hope these Phylo cards can spawn multiple uses."
I know the main game development is going on, but I have been thinking of several other possible games to play with the cards. I keep coming back to "race" games that would require more precise and wider range of MOVE values....
Which makes me wonder how the current MOVE values are decided upon anyway?
If MOVE has to stay the way it is (with very low values and not a lot of variety) would another keyword such as SPEED be viable? This could be a reflection of the top speed the organism can attain.
It looks like there are quite a few sources for the data. Of course, most explain some of the difficulties of accurately measuring such values, but it seems there are enough reference points to be able to make it at least as meaningful as MOVE.