I thought of something interesting recently. It's pretty clear by now that just about everyone likes fenrislorsrai's ruleset, and the ruleset is a pretty nice system. The way that game setups grow is intriguing to me. And so that led to this question -- can anyone devise a notation that we could use for transcribing actual played games into text, like chess notation does for chess? I've got some ideas, but none that could be easily taught to 3rd graders. If I work out something that I like especially much, I'll post it.
The main reason that I'm bringing this up is that not only would it be useful, but it also seems like an absolute necessity when discussing game balance -- communicating example games, for instance, or discussing potential "overpowered" setups or card juxtapositions.
This seems like a delightfully tricky problem. Anyone have any clever ideas?
Last edited by Wootfish on Sun May 23, 2010 1:38 am; edited 1 time in total