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1 What should the card "backs" look like? on Mon Apr 12, 2010 11:38 am

I have a blog post that looks into this nuance (http://phylogame.msl.ubc.ca/2010/04/06/design-us-a-card-backing/). This thread would be a great place for discussion on this, as well as presentation of possible card back images.

Specifically, the blog post says:

This is a general call for the design of something that can go on the "backs" of our cards. Essentially, we hope to offer a pdf file that can be downloaded for people to print (after turning around the paper that has the card fronts). There are a few stipulations.

1. Best if the image is busy enough so that we do not have to print align card "backs" with card "fronts." In other words, we hope to have a design complex enough that can be cut in any way so that players cannot distinguish what they have in their hands.

2. Best if the image looks good in grayscale as well. For the option of printing in black and white.

3. Best if the image has some sort of biodiversity connection (this is the bit where you can fun with this).

Anyway, do go to this forum thread if you have ideas, suggestions, or submissions.

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2 Re: What should the card "backs" look like? on Wed Apr 14, 2010 6:53 am

I think a seamless pattern would be nice. I found this cool vector and had to use it: http://dragonartz.wordpress.com/2009/05/08/bacteria-and-virusses-vector/

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3 Re: What should the card "backs" look like? on Thu Apr 15, 2010 3:42 am

I came up with two different ways to handle the logo...

One: The logo is repeated with 60° rotational symmetry, and with the "l"s of "Phylo" actually overlapping on occasion.


Two: The logo, repeated indefinitely, with a 70° tilt.


The background of these two card-images is, of course, based on the seven 'icons' we are apparently using for different terrain-types.



Last edited by Cubist on Thu Apr 15, 2010 3:44 am; edited 1 time in total (Reason for editing : added a bit of whitespace)

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4 Re: What should the card "backs" look like? on Fri Apr 16, 2010 9:59 am

I like your 60° rotational symmetry idea. Copied it Very Happy

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5 Re: What should the card "backs" look like? on Fri Apr 16, 2010 10:09 am

That's pretty cool. As we're overlapping a variety of patterns. Maybe a way to go about this, is to find other similar patterns but with different organisms represented. That might produce a card backing that is busy, but if the viewer looks closely, he/she will see all sorts of pertinent shapes plus the logo!

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6 Re: What should the card "backs" look like? on Sat Apr 17, 2010 10:21 pm

I'm not so sure about that idea... There couldn't be variation between cards, obviously, and it would be hard to pick just a few animals to be on the back of every card. That would kinda run counter to the message of biodiversity.

Personally, I think naturalismus's second picture is just about perfect. But that's just me.

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7 Re: What should the card "backs" look like? on Sun Apr 18, 2010 5:30 am

I've purchased a few animal card decks and most of them had backs with animals aranged in the way davehwng described. One in particular was exceptionally beutiful.

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8 Re: What should the card "backs" look like? on Sun Apr 18, 2010 11:11 am

Forbidding wrote:I've purchased a few animal card decks and most of them had backs with animals aranged in the way davehwng described. One in particular was exceptionally beutiful.
Could you post a picture of the one you liked? Or, if not, maybe specify what the deck is called so that others can find it themselves?

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9 Re: What should the card "backs" look like? on Sun Apr 18, 2010 8:21 pm

The specific problem with Natuiralismus' images is that their background is the serious overemphasis on unicellular critters. It would be nice to also include a few metazoans and maybe plants. Perhaps an MCEscher-like 'tiling' would be appropriate?

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10 Re: What should the card "backs" look like? on Mon Apr 19, 2010 3:58 am

Cubist wrote:The specific problem with Natuiralismus' images is that their background is the serious overemphasis on unicellular critters. It would be nice to also include a few metazoans and maybe plants.

I totally agree. I just couldn't find any free animal+plant patterns.

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11 Re: What should the card "backs" look like? on Mon Apr 19, 2010 5:46 am

The one I really like I cannot find an image of, but here is the next best one. Its from an animal card deck called the Beastiary witch has been out of print for many years now.


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12 Re: What should the card "backs" look like? on Mon Apr 19, 2010 9:22 am

My original comment about other patterns is along the lines of what cubist is suggesting (i.e. not just limited to microorganisms). However, I do agree that Naturalismus' back is pretty cool.

A way to explain this is to say that the card backs are microbial, because in reality, the vast majority of biodiversity exists in the microbial world. i.e. the card backs is a scientifically literate nod to this reality, even though microbes may be (and probably will remain) underrepresented in the cards themselves.

Anyway, if this sounds like a good idea, we'll need to do a few things:

1. get permissions for the pattern (I see it's under a workable creative commmon's license, but it's still a good idea to follow up.

2. Maybe try some different colour schemes, just to see?

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13 Re: What should the card "backs" look like? on Tue Apr 27, 2010 4:10 pm

I went in a little different direction. First, these prominently features the logo, which is good for cards that cannot be used as regular playing cards. Plus if we don't have packaging, the back of the card is one of the only places to remind people what the name of the game is. Finally, if we plan on using face-down cards as a game mechanic (as has already been suggested and is common practice in games of this type), a back that is not a repeating pattern is visually helpful.

All of that said, these are just my rough first draft. Whether you disagree with my ideas, my design, or my fabulously complex drawing, I am open to criticism. If you're interested in the source files to modify, let me know.



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14 Re: What should the card "backs" look like? on Fri May 07, 2010 10:48 pm

I just learned about Phylomon... can't remember where, but it was from somebody talking about illustration projects. I'm an illustrator and designer and want to contribute.

Have you decided on a design for the back of the cards yet? And if not, is there a particular graphical direction you're leaning towards (like, for example, the all-over pattern of nature whats-its approach, which is the one I like Smile )?

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15 Re: What should the card "backs" look like? on Sat May 08, 2010 12:08 am

I don't think there's been a verdict yet, so feel free to throw in anything you want. If you want to get a clearer picture of expectations, read the thread, take a look at some of the stuff people have been doing and take note of people's reactions to their work. As far as I know, the posts here are the only discussion we've had on this topic, so once you're done, you'll know about as much as any of us.

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